Prev. 100Connaître1 Connaught Rangers1 Conne2 Connect. v.1 Connecticut1 Connections (card game)2Connective tissue1 Connector1 Conning2 Conningly1 Connoisseur1 Connop Thirlwall1 Conny Wabble1 conoscente1 Conquest of Sardinia1 Conrey1 Consanguinity1 Conscia mens recti1 Conscience Keeper1 Conscious1 Consecration1 Consecration of bishops1 Consecration of elements1 Conseil2 conseil de famille1 conseil d’état1 Conseili1 Conseiller1 Consentir1 Conséquence1 Consequent Points1 Consequent Poles1 Conservation of Electricity1 Conservation of Energy1 Conservative1 Conshun’s price1 Consolation1 Consonant1 Constable2 Constablesse1 Constance1 Constance Gordon-Cumming1 Constant Cell1 Constant Current1 Constant Current Alternator1 Constant Current Regulation1 Constant Potential1 Constant Potential Regulation1 Constantine the Great2 Constantinople1 Constantly1 Constellation2 Constipation2 Constitutional2 Constorie1 Constriction1 Construct1 Construction1 Construe1 Consubstantiation1 Consuelo1 Consul2 Consult1 Consumah1 Consumption1 Contact Breaker1 Contact Electricity1 Contact Faults1 Contact Point1 Contact Potential Difference1 Contact Series1 Contact Theory1 Contact-spring1 Contagious1 Contango1 Conte1 Contek1 Conteken1 Contekour1 Contemplate1 Contemporary1 Contempt1 Contemptible1 Contenance1 Content2 Contentement1 Conter1 Contesse1 Continent2 Continual1 Continually1 Continuations1 Continuity1 Continuous Alternating Transformer1 Continuous Current1 Continuous Current Transformer1 Contr.1 Contra1 Contra bonos mores1 Contra Dance1 Prev. 100

Connections (card game)


Three or four persons may play at this game. If the former number, ten cards each are to be given; but if the latter, only eight are dealt, which bear the same value as at whist, except that diamonds are always trumps. The connexions are formed as follows:
  1. By the two black aces.
  1. The ace of spades and king of hearts.
  1. The ace of clubs and king of hearts.

 For the First Connexion

2s. are drawn from the pool; for the second, 1s.; for the third, and by the winner of the majority in tricks, 6d. each is taken. These sums are supposing gold staked: when only silver is pooled, then pence are drawn. A trump played in any round where there is a connexion wins the trick, otherwise it is gained by the player of the first card of connexions; and, after a connexion, any following player may trump without incurring a revoke: and also, whatever suit may be led, the person holding a card of connexion is at liberty to play the same; but the others must, if possible, follow suit, unless one of them can answer the connexion, which should be done in preference. No money can be drawn till the hands are finished; then the possessors of the connexions are to take first, according to precedence, and those having the majority of tricks take last.